![]() a dialogue option), said dialogue might suddenly not be spoken by the character anymore. Whenever an in-engine cutscene occurs (i.e. Keep in mind, this is somewhat difficult to describe, and seemingly occurs at random. I don't know if it occurs in Lost Tales as I have yet to play those missions. I've had it happen once in main game but never again. ![]() ![]() This issue is VERY VERY present in the DLC content (First Blade & Atlantis). I've seen a few audio glitches mentioned but not the one I'm about to address. ![]()
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